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Useful Blender tips and tricks
Contents
Keys and mouse actions (v2.8 and v2.7x)
- Alt+S in edit mode: Scale along normals and extrude
- '.': Center selection
- ',': Orientation mode pie menü
- '/': Local view (hide other objects and focus on the selected)
- P in edit mode: Separate
- O in edit mode: Proportional editing on|off - Influence size with Mouse Wheel
- L in edit mode: Select linked
- W in object|edit mode: Selection mode cycling
- F3 in object mode : Operator search
- CTRL+B: Bevel Edges
- CTRL+R: Loop Cut and Slide (cut number up|down with MWHEEL)
- Alt+MMB: Center view to mouse (v2.80)
- Alt+Select in edit mode: Loop selection
- Shitf+TAB: Snap to Grid on/off
- Shift+RMB: Set 3D cursor
- Shift+O: Proportional editing falloff
- CTRL+LMB: Lasso select
- ALT+CTRL+0: Align Camera to view
- Node Editor:
- ALT-S: Swap the inputs
- M: Mute Node
- SHIFT+P: Frame Selected Nodes
Color Management tips
- Scene settings in v2.7x -> Color Management -> False color: To check over/underexposed areas
Cycles noise reduction tips
- Keep color components about 0.8 and increase the light instead.
- Area Lamps: Use Light Portals
- World -> Settings ->Multiple Importance
- Light Paths:
- Limited global illumination preset (v2.7)
- Caustics
- Filter Glossy above 1 (accuracy drawback)
- Turn off Caustics if it is unnecessary (eg. no transparent, translucent objects used)
- Clamping: Direct Light: about 10, but 0 for final renders
- Emitter objects
- Light Falloff node -> Smooth factor
- Multiple importance sampling on
- Post Processing: